Welcome to Kingdom of Kuru Blog

Learn more about the development

Designing the Kingdom of Kuru

Designing the Kingdom of Kuru   I designed the game Kingdom of Kuru with the aim to be enjoyable and at the same time pleasing to the eye. Kingdom of Kuru is a casual game, but with a fantasy culture. It is inspired by multiple civilizations in a way that’s not...

Infant Stages of Kingdom of Kuru

Infant Stages of Kingdom of Kuru After creating two adorable characters, Kiros and Kara, and their homeland, we decided that The Kingdom of Kuru could be more than a game, but also a brand. We believe this fantastic world has the potential to go beyond games and into...

How to Gain Superfans for Your Brand

How to Gain Superfans for Your Brand Earlier this year I began designing my own product, The Kingdom of Kuru, a video game. Our goal is to gain one thousand superfans. So I began seeking help in Game groups. I was surprised to receive an overwhelming amount of...

Coming up with The Kingdom of Kuru

Coming up with The Kingdom of Kuru Before I started on Kingdom of Kuru, I was developing a different game but having a real hard time as a one man team. My drawing skills were barely novice and my animation skills were terrible on a good day. The prices of assets...

Demo Version 2.3 Release Notes

Demo Version 2.3 Release Notes Release Date: 5/30/2016 New Features Added the ability to throw in the air Updates New visual effect for invincibility after collection 100 coins New sound effect for collecting fruit Bug Fixes Fixed stuck in jump animation Fixed orange...

Dev Blog Goes Live

Dev Blog Goes Live The Kingdom of Kuru game development blog is now online! This game development blog will give you a look into what goes on behind the scenes as we continue to create the Kingdom of Kuru. We will still have our updates to twitter, Instagram and...